My name is Manuel, I make sound and write code.
Sometimes both at the same time.
I really like challenges.
Trying to fix something, or find solutions for complex and easy problems alike is what keeps me challenging myself, expanding my skills, and sometimes even up all night. It is also why I love to work on multimedia-projects, to code, to create art, and sound, and much more.
Because it’s hard.
And makes me smile!
Exploring flocking/swarming behaviour in C#.
Flocking behaviour lets autonomous agens act together as one big entitiy, and creates very dynamic and organic movement-patterns.
An anti-gravity-racing game prototype!
This Project is an homage to the great classics of anti gravity racing, the game-genre I grew up with.
Racing without contact to the ground gives the vehicles a unique handling, and allows very dynamic race track design.
The "overdrive-boost" mechanic rewards top speeds by granting additional boost after charging your booster by running your ships engine over it's default maximum speed!
A granular sound synthesizer in C#.
Grain Synthesis allows to create very organic sounding sound patterns with characters ranging from spherical to highly agressive.
It's application in games can range from randomized ambiences over musical elements to engine sounds that can change their character depending on engine-load.
Sound Redesigns for games and film.
Some of many sound redesigns I did over the years to try new things / learn new techniques!
Sound Design for season 4+5 of Red Bulls "Ultimate Rush"
From backgrounds over foleys to big special effects, proper sound design will enhance your project with another layer of context and information!
Red Bull: Ultimate Rush
Audio Design for a multimedia art installation
Balance tries to find and create a natural equilibrium within the digital environment. Are there „empty“, self-developing and growing, virtual spaces that are not trying to overload us with information, but rather letting us find our own thoughts within this artificial surrounding? A vision of a futuristic nature experience, which is not only critical but feels even more real to us than we like to admit to ourselves.
Balance: Multimedia Installation